ABOUT KC:
Kingdoms Collide is a fantasy themed total conversion MOD of half-life 2.developed by a pair of amateur developers and is playable by all owners of the half-life 2 game completely free.

Kingdoms Collide offers originality and innovation in gameplay and style. The core concept behind the project was to firstly make a game where the player took on a highly customizable character viewed from third person, but, differently to all current games of this style, we wanted to have balanced and highly skillful combat action that would work in online multiplayer.

We wanted KC to be a game that would allow the skill of a player to be what defines their results on the scoreboard, and so all the combat has been designed to allow a maximum range in the skill of players so that a skillful KC player should always be able to defeat any opponent regardless of their level or other things that come simply from playing the game for a long time.
Weather this goal has been achieved only you can tell us.

The way in which a player defeats their foe varies in countless ways with a huge range of swords, bows and magic skills available to the player, and every combination of these holds with it a new way of playing the game.
This customizability opens up the door for new levels of teamwork whereby players can become what the team needs to cleverly counter the playing style of their enemies.
AD STYLE SUMMARY
The idea of the game is to have really fun and balanced online multilayer combat with a very high potential range of skill and is all found within a beautiful fantasy setting, the character using a third person camera (so the melee aspect makes sense, unlike FPS camera melee games where people run around like headless chickens unable to see their surroundings). Also, like most typical fantasy RPG's we wanted to have a good level of character customization in choosing a unique weapon and skill set that suites you - as well as making each player able to have unique role within their team enabling incredible depth to teamwork, tactics and strategy!
FEATURES:
SKILLFUL MELEE: The sword fighting system, which is meant to be the basis of the game, is very complex but can be used in a variety of ways depending on your skill. You can either play with lightning fast reflex responses and win every fight, play by randomly parrying and attacking, which yields some success, or by choosing a shield and ignoring the melee element of the game entirely.
SKILLFUL ARCHERY: The bows and arrows are not easy to use like a gun in HL2. There is no cross hair, the arrow does not fire directly down your line of sight or towards the center of your screen (so you can't mark a dot in the middle) and the arrows can be fired at different speeds depending on how long you pull the sting. BUT, before you think (THIS IS MADNESS!) Fear not, the archery system does make sense and you can master it to the point of being able to place an arrow wherever you want but it takes a lot of skill!
HEAPS OF MAGIC: The magic in Kingdoms Collide doesn't exactly require skill to use, instead, it is the mark of a good player to be able to wield magic effectively and increse their overall killing power by strategically choosing spells that work with their weapons well and using them in clever combinations.
What spells are there for example?:
True Sight -all units glow bright with their team colour and leave behind a trail (even when in stealth)
That's just a shortened list of the most tactical spells, I'll bet you can think, just from reading those, how you could use and combine them.
OTHER STUFF: